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Friday, July 25

Wii Fit Women destroying their homes.

Wii Fit women 'destroying their homes'

WOMEN working out on Nintendo Wii Fit are helping to cause millions of dollars worth of damage to their homes.

In Britain alone, it has been reported that bungling fitness fiends have contributed to a $A41.5 million living room repair bill.
Flower pots, television sets and even pets have been sent flying by the high kicks and hula hoop motions of increasingly vigorous home exercise routines, Britain's Telegraph newspaper reports.

Almost 20 per cent of women polled admitted having accidents after getting carried away in the living room with fitness routines such as those on the Nintendo Wii Fit.
Many of the 1000 women polled for women-only insurer Sheila's Wheels admitted they had caused an average of $13.60 worth of damage to their homes in the last year with over-enthusiastic work-outs.
That figure equates to a national yearly bill of $41.5 million - based on the Government's estimate of the UK's female population.

The bizarre research was revealed as US researchers told how fitness-oriented video games have "great potential" for core strengthening and rehabilitation of injured athletes.

"We are looking to incorporate Wii Fit into the athletic training room as far as rehabilitation, for example, on post-operative knees and ankles," Sue Stanley-Green, a professor of athletic training at Florida Southern College in Lakeland, said.

Fitness video games that have the user perform lower-body balance and weight-shifting activities could help patients with weight-bearing rehabilitation after an injury or surgery. Fitness video games that focus on upper body movement patterns could be helpful in the rehab centre as well.
Tennis video games, for example, can be used to safely exercise the rotator cuff after injury or repair.
"Fitness-oriented video games are also being used more and more in nursing homes for rehabilitation," Ms Stanley-Green said, providing a fun way to help elderly people expand their range of motion.
One of the most difficult aspects of rehabilitation is getting patients to perform tedious, repetitive exercises.
The entertainment value inherent in video games may help boost compliance with rehabilitation and perhaps improve outcomes.

"My daughter is 12 and she has a friend who is very inactive and overweight and has some body control issues and the Wii Fit has really been a good thing for her," Ms Stanley-Green said.
"This is a child who would rather eat than anything and it's the first time I have ever seen her say, 'I'm not coming to dinner, I'm playing the Wii'.
"And anyone can play these games," according to Stanley-Green. "I am illiterate as far as video games but these are games that anyone can have success with. My daughter absolutely hates the fact that I am better at this one balance game than she is," she said


LMAO...This is an article I came across while browsing some info on the Wii fit system...thought about getting one...perhaps not!

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